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Dev Watercooler: Raiding Azeroth Part 3—Warlords of Draenor

In the final installment of this Dev Watercooler series, Lead Game Designer Ion “Watcher” Hazzikostas walks you through the team’s raid design philosophy for Warlords of Draenor.

11 years ago
Developer Watercooler: Encounter Tuning by Watcher

In this blog, I’d like to shed some light on an aspect of our design that may unfortunately seem inscrutable or even arbitrary: how and when we make adjustments to our raid encounters once they’re on the live servers.

12 years ago